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When you complete the HOS, you will receive coins (amount will depend on your level within the HOS), an airship item, and one of the following: 15 coins, shard, HOS item. Sometimes when completing the HOS, you will also receive a bag of pet food, a stamp, or a Gift for a Friend. Sometimes you will also receive an Energy Unit. Because the HOS is the source for your airship items, stamps, and pet food, it is important to visit them frequently to get these items.
The speed with which you complete the HOS has no bearing on what you receive (item, coin, shard) upon completion.
In addition to the HOSs on each location, you will also be opening other areas that are called Zoom Zones. These are areas that you use various HOS items to open and get another item from inside. Further into the game, some of the Zoom Zones (ZZ) will require one or more item located in a ZZ to open it. For instance, the Astral Lamp is one of the first ZZs you open in the game. It opens with a Winged Amulet (found in the Broken Carriage). Inside, you will find: Obsidian Whirlwind, Demonic Ring, Dragon’s Fang. The Dragon’s Fang is one of the items needed to open the Wooden Panel (ZZ) in the Elvyn Forest – Tree Top.
Several threads were created for where you could find objects, how much is each object worth, how many coins or shards you could get from crafted items, and a listing of all the interactive items in all the HOSs. Most of these threads have been copied and moved to this new location.
Questing – There are several types of quests in the game as you level up……they will be listed in the order in which they show up in the game:
**Prof. Pinfeathers quests – This is how you “level up” in the game. Prof. Pinfeathers will send you to various characters to assist them with finding items or crafting items. As you complete these quests, you receive coins and “experience points” that move you up within the levels. Initially, the levels go quite quickly and are very inexpensive. However, as you advance in the game, they become more complex and cost you lots of coins and inventory to complete.
**Daily Quests – These are the “Gnome” quests and they are explained in more detail further along in this Guide….under the heading The Archivist
**Trina’s Quests – Trina was introduced after the developers created their Tips and Tricks, so she is not addressed by them on that site. These quests will be explained later in the section titled Trina and the Private Room
**Side Quests – These are introduced in the game at Level 68/69. To avoid confusion, they will be discussed at the place in the Character Quest listing where they enter the game play.These are addressed in more detail when you get to Level 69 in the questing list.
The most important thing to remember about the various quest types is that only the Prof. Pinfeather quests will enable you to level up within the game. The Daily Quests, Trina’s Quest, and (to some degree) the Side Quests are purely optional and can be ignored.
Unlocks – At various stages in the game, you will be presented with a “bubble” indicating that an area/item needs to be unlocked. Sometimes only coins are required; sometimes you must be at a certain level; sometimes you need to be at a certain level, pay a designated amount of coins, AND provide an item from the game. These bubbles are presented so you will know that there is an area coming up where you will need a boatload of coins and possibly an item.
While you CAN click on the bubble when you have met the criteria, I have found that the game will go more smoothly if you patiently wait for the game to direct you to that area. Players frequently post that they are having problems opening an area when it turns out that they were trying to click on a bubble before the game sends them there. It is only natural to want to open a new area as soon as you can because the graphics in this game are absolutely amazing. But, learning patience early will go a long way to dispelling frustration.
Also, by opening one of these bubbles before the game directs you, you may run out of coins to continue with your current quests.
Crafting Items and Pets – As stated earlier, the Laboratory becomes available/is introduced at Level 5. On the left side of the page, you will see a listing of “Items” that can be crafted. Initially, some will be locked. As the game progresses and you level up, these items will be unlocked and made available to you. The right side of the screen will let you know what is required for crafting that item. Sometimes, an item will be unlocked, but will bear a ? in one of the fields. That just means that the HOS or Zoom Zone (ZZ) in which this item is found has not been made available to you.
When you have found all the components and click on the “get” button, circles will pop out on each side of the item you are crafting. Most of the items displayed in these bonus circles are “eye candy.” The only bonus items you will receive are coins, pet food, stamp, crystal ball, wand, lightning flash, or diamond. The amount of coins you receive increases in increments of 3 coins as you level up in the game. On Level 5, your bonus coin bundle is 12 coins. Level 6 yields 15 coins; Level 7 yields 18 coins, etc. until at the current max Level of 95, you receive 282 coins in your bonus bundle.
(The crystal ball, wand, and lightning flash are considered HOS "hints." The crystal ball will show you the location of every item in the scene. The wand will collect all six of the items listed to find. The lightning flash will revert the scene back to "normal.")
Also, on the left side, you will see another tab next to “Items” that will be a paw print. If you click on this tab, the pets available to be crafted will be displayed. As with the items, when you click on a particular pet, it will show you on the right side what components are necessary to craft that pet.
As stated earlier, Griffin (your first pet) is given to you at the beginning of Level 7. However, the remaining pets must be earned or crafted. So, not all pets are “crafted.” Most of the pet eggs come from the Fortune Wheel; friends can also gift one to you. But, you can get 4 of the pet eggs by completing a particular level of an achievement:
Egg for Flap-Eared Puppy -- Steer Clear, Level 2
Egg for Gold-Bearing Turtle -- Lucky One, Level 3
Egg for Hopping Tiger -- Dragon Fighter, Level 2
Egg for Pink Piggy -- Breadwinner, Level 2
Some pets have “eggs” and some do not. Some are regular/original pets, and some are seasonal pets. Also, there are 4 “exclusive” pets that become available when you reach Level 69 in the game. (These will be discussed when listing the character quests for that level.)
When you have crafted a pet, it will display on your “paw” icon of your inventory. You can “set” that pet to be the one you display in the lower left of your screen. When you feed your pet, you will receive a “goodie” chest. There are 5 types of chests:
Wooden – receive 3 items; coins are 50 per bundle
Iron/Bronze – receive 4 items; coins are 100 per bundle
Silver – receive 5 items; coins are 200 per bundle
Gold – receive 6 items; coins are 400 per bundle
Platinum/Blue – receive 10 items; coins are 200 per bundle (These are only from the Exclusive pets)
Contents of the chest will vary. I failed to document the exact update, but pet chests now bring HOS and ZZ items. So, you will want to feed your pet more frequently as you level up. Be advised that frequently relying on pet chests to get your items in the game can have a negative impact. By going into the HOS to get the items (and waiting for it to recharge), you will get airship items, pet food, and stamps. And if you also go into every other available HOS, the items build up quite nicely. Naturally, you need the pet food to feed the pets, but you also need an inordinate amount of the stamps to craft the various items.
After your pet has been fed, it will sleep…..the time varies for each pet. It is best to set/choose to display another pet immediately after you feed your pet. (Pets can be awakened for diamonds. It costs 1 diamond for each minute they sleep. So, if a pet sleeps for 1 hour, it would cost 60 diamonds to immediately awaken him/her. Many players have accidentally clicked on the sleeping pet. There is no pop-up asking if you want to awaken your pet….if you have the diamonds available, the pet is automatically awakened……and you are out bookoodles of diamonds for an errant click.)
Reminder note: The Exclusive pets are explained in more detail in the questing list. There is a narrative at Level 69 to help explain some of the special things that happen in the game at that time.
The Inventory – This is where you can see what items you have in inventory. It has been divided into sections with a circle tab for each section. The current tabs we have are as follows:
Satchel – for HOS and ZZ items
Paw – for pets you have acquired
Stamps – stamps and thank you postcards ….. Your Gift for a Friend boxes will also be here
Lab beaker – crafted items
Eggs – pet eggs you have collected that you have not “hatched” yet
Blimp – airship items
Event – event items
Amulet – current amulets you have received
Most of the inventory is self-explanatory, except for one area of confusion. There are regular pet eggs – these will be on the “Egg” tab. However, any seasonal pet eggs will be on the “Event” tab because they are event specific. So, if you get a Fire Rooster egg or a Reindeer egg, you will find it in the event section of inventory.
The green, blue, red, and golden eggs that you see on the Events tab are “pet associated” eggs, but they are not pet eggs. When a pet requires this type of egg, it is in multiple amounts…..see Baby Boy, Baby Girl, Cook as examples. These eggs are explained in more detail in the Fortune Wheel section.
As an added note:
You will see Gift for a Friend boxes on your Stamp page of inventory. These boxes come randomly when completing an HOS. For many months, they had no value or use -- that changed when the Christmas private room was created. When you click on a friends' tree in their Christmas room, you get a popup telling you how many of the gift boxes you have and asking you if you want to leave one for your friend. Clicking yes will give that friend some random game item, will remove one gift box from your inventory, and you will receive a Santa Medallion as a thank you.
Friends – The friends aspect of the game is introduced at Level 6 when Just John shows up. Just John is a computer generated friend, not a “real” friend, hence the reason for his level being 121. You have 2 “slots” available to you for free to post items you hope your friends will gift to you. There are 2 other slots that you can open up for 5 diamonds each. It is to your advantage to spend the 5 diamonds on each of these slots so you can post more items and give friends more choices. When you receive a gift, the “mailman” icon will show up on the upper right portion of your screen to let you know that “you’ve got mail!”
A special thread was created on the original MC forum, this forum also will contain special friend request threads for each of the 3 platforms on which the game can be played.
You can gift up to 15 different friends each 24-hour day. There are 3 gifting time slots:
1 to 8 hours from the GMT day roll; 9 to 16 hours from the GMT day roll; 17 to 24 hours from your GMT day roll. Those actual times will vary depending on where you live. And, if you are in an area that observes “day light savings” time, or something similar, the local times for your gifting will change.
For instance, the gifting times for CST in the US are from:
6:00 pm to 1:59 am
2:00 am to 9:59 am
10:00 am to 5:59 pm.
However, when day light savings starts, the local gifting times change to 7:00 pm to 2:59 am; 3:00 am to 10:59 am; and 11:00 am to 6:59 pm.
You will notice that there are green and red indicators at the top left of each friend card. This indicates if a friend is active or inactive. This can be helpful in determining if you want to continue to gift this person. General info on sending/receiving friend requests:
1. If you send an invite to them, YOUR invite to them will be in your Invited folder.....ON THEIR SOCIAL PAGE, your invite to them will be in their New Requests folder until they either accept or decline.
2. If they decline, YOUR invite goes to THEIR Declined folder, but the invite remains in your Invited folder until you decide to remove it.
3. If they accept, their card goes to the back of your friends’ folder until their wish list is published by the server. They then go to their alphabetical place with your other cards.
4. If EITHER PLAYER then deletes the other one......the one who does the deleting will have the deleted player in their Declined folder........the one who was deleted will see the other player's card in their Invited folder. If you then remove it from your Invited folder, it will disappear from the declining friend's Declined folder. If you never delete your card from the Invited folder, your card will remain in the other player's Declined folder until BFG does their periodic clean up of that folder.
5. There is no way for a player to remove cards from their Declined folder except to accept them back as a friend (BFG periodically purges the contents of this folder).