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MC Game Guide   Tips, Tricks, Guides and Advice

Started 4/19/18 by AEGram; 60729 views.
In reply toRe: msg 39
AEGram

From: AEGram

4/20/18

Spring Room 1 – 1 key to open the room 
Gargoyle (2017) - 0 keys - can hold ghost book, snow globe album, or egg album (1 shard each) 
Pet cushion - 0 keys to unlock -- one upgrade: fancy pillow for 100 shards 
Hanging eggs - 0 keys -- 3 upgrades: small basket (100 shards); basket with red ribbon (500 shards); basket with light blue bow (5000 coins) 
Wind vane - 1 key -- one upgrade: Rooster wind vane for 5000 coins 
Nest / Lantern - 3 keys -- 3 upgrades: paper lantern (500 shards); wooden nest (3000 coins); egg type nest (1000 shards) 
Wicker chair - 5 keys -- 3 upgrades: Mermaid (500 shards); hammock (1500 shards); see saw (10 diamonds) 
Gnome - 3 keys -- 3 upgrades: wheelbarrow (500 shards); sculpted bush (500 shards); 2 gnomes with bush (10 diamonds) 

Spring Room 2 – 1 key to open the room 
Wreath on Window - 3 keys - Bunny with eggs (1500 shards); Chick in wreath (5000 coin) 
Window Sash - 3 keys - Cards on window sash (1500 shards); Curtain with roses (5000 coin) 
Lantern - 3 keys - Roses with light (1500 shards); Mad Hatter hat (5000 coin) 
Pet Cushion - 3 keys - White cushion with red pattern underneath (500 shards); Purple cushion with pink ribbon plus sign (3000 coin) 
Book - 0 keys - Ghost Book; Snow Globe Book; Egg Album (1 shard each)

Spring Room 3 – 1 key to open the room
Gargoyle - 0 keys - ghost book, snow globe album, egg album (1 shard each)
Picture - 1 key - Pink Roses in oval frame (1000 shards); Large white rose (5000 coins); Flowers with large bow (25 diamonds)
Lantern - 3 keys - Red lantern (10 diamonds); Yellow light w/green beads (2000 coins); Chandelier (2000 shards)
Potted Plant - 3 keys - Plant on desk (10 diamonds); Plant in Cart (1500 shards); Plant by cupboard (5000 coins)
Fairy - 5 keys - Fairy w/pink hair; Fairy w/brown hair; Fairy w/blonde hair (10 diamonds each)
Pet Stand - 2 keys - Daisy flower cushion (300 shards); Pink cushion (300 shards); Pad with water bowl (1000 coins)
Rug - 2 keys - Purple rug (5000 coins); Amber rug (1500 shards); Circular rug (15 diamonds)
Desk - 2 keys - Rocker with attached table (2000 shards); Chair with violin (5000 coins); Lab desk (30 diamonds)

  • Edited April 18, 2019 5:16 pm  by  AEGram
In reply toRe: msg 40
AEGram

From: AEGram

4/20/18

Halloween Room – 1 key to open the room
Gargoyle – 0 keys - can hold ghost book, snow globe album, or egg album (1 shard each) 
Hanging Pumpkin – 3 keys – Cat (1500 shards); Orange-eyed pumpkin (5000 coins)
Picture – 3 keys – Ghost Girl (1500 shards); Creepy Butler (5000 coins)
Scarecrow – 3 keys – Skeleton (1500 shards); Girl on swing (5000 coins)
Pet Stool – 3 keys – Round disc (500 shards); Cushion (3000 coins)

Anniversary Room - 1 key to open the room
Gargoyle - 0 keys - ghost book, snow globe album, egg album (1 shard each)
Lamp - 3 keys - 3 upgrades; all upgrades cost 0 shards to purchase
Anabel - 1 key - 3 upgrades; all upgrades cost 0 shards to purchase
Chamberlain - 3 keys - 3 upgrades; all upgrades cost 0 shards to purchase
Cake - 5 keys - 3 upgrades; all upgrades cost 0 shards to purchase
Table Trim - 1 key - 3 upgrades; all upgrades cost 0 shards to purchase
Pet Cushion - 0 keys - 3 upgrades; all upgrades cost 0 shards to purchase

Halloween Room 2 - 1 key to open the room 
Gargoyle - 0 keys - ghost book, snow globe album, egg album (1 shard each)
Banner - 1 key - gold lanterns (1000 coins); multicolored lanterns (1500 shards)
Pet Cushion - 0 keys - Pumpkin cushion (1500 shards); cradle cushion (400 coins)
Table - 5 keys - pumpkin on table (1500 shards); candle on table (2500 shards)
Gnome - 3 keys - purple flowers in carriage (500 shards); flower vase with angel (1200 shards)

  • Edited October 19, 2019 7:09 pm  by  AEGram
In reply toRe: msg 41
AEGram

From: AEGram

4/20/18

Features of each room include: 
Christmas Room 1 – You can click on a friend’s tree and leave them a gift under the tree. They receive some in-game item and you receive a Santa’s medallion as a thank you. The “gifts” are the Gift for a Friend pink boxes you occasionally receive at the completion of an HOS. The gifts are anonymous – the recipient never knows who’s gift gave them what. Also, you can click on your own tree (when presents are under the tree) to retrieve the gifts you received from friends. 

Christmas Room 2 – There are 3 HOSs in this room (you can visit all 3 in your own room and in the room of each of your friends one time daily). When the room is maxed out, you will receive 250 coins from completing each one. So you can use the Winter event to really stock up on coins if you have a lot of friends and a lot of time.....to leave your friend a gift, you click on the open Santa sack.
 

In reply toRe: msg 42
AEGram

From: AEGram

4/20/18

Spring Room 1 – There is a terrace off to the mid-right side (click on the bunny in the basket). You can enter the terrace of a friend to play the HOS in this location. (It costs no keys to enter/open the Terrace.) Some of the items you need for achievements and pets are only available by entering the terrace HOS. You can also enter the terrace in your own Spring room. You can enter each terrace HOS one time during the 24-hour GMT day. 

Spring Room 2 – There are 3 HOSs in this room (you can visit all 3 in your own room and in the room of each of your friends one time daily). When the room is maxed out, you will receive 250 coins from completing each one.

In reply toRe: msg 43
AEGram

From: AEGram

4/20/18

Halloween Room – There are 3 HOSs in this room (you can visit all 3 in your own room and in the room of each of your friends one time daily). When the room is maxed out, you will receive 250 coins from completing each one.

Anniversary Room – There is 1 HOS in this room (you can visit it in your own room and in the room of each of your friends one time daily). When the room is maxed out, you will receive 250 coins from completing each one.

Halloween Room 2 – There is 1 HOS in this room (you can visit it in your own room and in the room of each of your friends one time daily). When the room is maxed out, you will receive 250 coins from completing each one.

  • Edited October 20, 2019 11:28 pm  by  AEGram
In reply toRe: msg 44
AEGram

From: AEGram

4/20/18

Mini-events and Castle Challenges – These features were introduced to the game in June of 2016. Mini-events become available at Level 4; the Castle Challenges are not available until a player reaches Level 10. (If a Mini-Event is in progress when you reach Level 4, you must then log out of the game and back in for the Mailman to send you the message about the Event.) 

A Mini-event will typically last for about 2 days (48 hours). During the time of the event, you will be tasked with doing one thing…..collecting morphing flowers, going into HOSs, going into ZZs, etc. There will be a personal goal (with a reward after each of 3 increments). Then there will be a global goal to be met. The Mini-event goes across each platform – with different goals for each. (It is based on the number of people who play the game on each of the platforms.) Each person’s progress is added into the global progress as each player reaches a goal. In past events, if you continued the activity after you meet your final goal, all additional efforts are added into the global total. If the global goal is met by the combination of all the players’ efforts, everyone who participated in the Mini-event gets the global reward. 

The Castle Challenge is a 30-day event. Each day a different task is “unlocked.” You must do all the tasks in order, and you get no credit for doing a task unless it is unlocked AND you have completed each prior task. So, Day 1 the first task is unlocked. You can work on it, but you don’t necessarily have to finish it before the next day‘s task is unlocked. However, you must finish Day 1’s task before you can progress to Day 2. Some of the tasks are timed, so they must be done within the time limit listed. Rewards of an avatar are earned by completing 10 tasks. So, during a Castle Challenge, you have the opportunity to get up to 3 new avatars. 

In reply toRe: msg 45
AEGram

From: AEGram

4/20/18

Amulets – The Amulet was introduced in November 2016, and is available to players when they reach Level 9. At the outset, you receive the No Cooldown Amulet and 120 Energy Units. It requires 100 energy units to activate this amulet. It remains activated for 60 minutes. During this time, you can enter any and all HOSs immediately and repeatedly. 

You can receive a maximum of 20 Energy Units per 24-hour day. You receive the Energy Units randomly when completing an HOS. (However during the Fall event, you can also get an one for each ghost you trap—up to the daily maximum. During the Winter event, you can get one with each snow globe you crack—also, up to the daily maximum. During the Spring event, you can get one for each Enchanted Egg you capture—also, up to the daily maximum.) 

The No Cooldown Amulet can be particularly helpful for players leveling up because they don’t need to wait for the room to recharge before being able to get back in. It can also be helpful for players who have reached the maximum level in the game during regular play when the Gnome quests are active. Some of the Gnome quests require you to enter the same room 3x for one part of the 3-, 5-, or 10-part quest. 

The one disadvantage I see with the Amulet is that while you can cover some quests within the hour of activation that would normally take 6 hours to complete.....you also are deprived of earning the coins that could result from those 6 trips around the Castle. 

Once you have activated the No Cooldown Amulet 3x, you get the Quick Cooldown Amulet. This one requires 47 Energy Units to activate it. It cuts the recharge time in half for all HOSs, and it also remains activated for 60 minutes.

Fall event of 2018 brought with it 3 new amulets that players could purchase:
1. Morphing Quick Cooldown – (Cost: 15,000 coins) – Cuts morphing object cooldown time in half for 60 minutes – 80 Energy Units to activate
2. Morphing No Cooldown – (Cost: 100,000 coins) – Stops morphing object cooldown time for 2 minutes – 150 Energy Units to activate
3. Ghost No Cooldown – (Cost: 20,000 coins) – Stops ghost cooldown time for 60 minutes – 120 Energy Units to activate

  • Edited November 24, 2018 8:05 pm  by  AEGram
In reply toRe: msg 45
AEGram

From: AEGram

4/20/18

Puzzles -- The Puzzle feature was introduced to players mid-February of 2017. Each puzzle is made up of 30 pieces. By default, the first puzzle to unlock is one of Anabel and the Iron Knight. When you have all the pieces for that puzzle, you may choose which of the remaining puzzles you want to unlock and work on next. When you make your choice, the unsolved puzzles are then locked until you complete the one you selected. 

You receive a generic looking yellow puzzle piece randomly when completing an HOS. Once you have all 30 puzzle pieces for each of the puzzles, you will no longer receive puzzle pieces. As you collect the pieces, they display in their appropriate portion of the puzzle. When all 30 pieces are collected, the "Collect Pieces!" button changes to "Play." If you click on play, the pieces become jumbled and you must put the puzzle back together. You can then play with the child/sprite for prizes. 

Some general info about the puzzles: 
1. There is no pop-up to alert you that you have collected that last piece; you just no longer receive additional puzzle pieces. When you unlock the next puzzle, the pieces again fall at HOS completion. 

2. You can disenchant duplicate puzzle pieces by clicking on the individual puzzle piece -- or you can click on the "Disenchant All" button to convert all duplicate pieces to Sparkles. ...... You can then click on the icon above the Collect Pieces/Play button to convert the sparkles into puzzle pieces. (You can also use diamonds to purchase the puzzle pieces): 

...3 diamonds or 9 sparkles to purchase 3 puzzle pieces 
...4 diamonds or 12 sparkles to purchase 5 puzzle pieces 
...8 diamonds or 24 sparkles to purchase 10 puzzle pieces
 

  • Edited April 20, 2018 8:07 pm  by  AEGram
In reply toRe: msg 47
AEGram

From: AEGram

4/20/18

3. When you complete a puzzle and unlock the next puzzle, all duplicate pieces are automatically converted to Sparkles. (Except when you finish the last one. If you do not disenchant before you play the puzzle, the extra pieces will continue to show on the completed puzzle.) 

4. When you choose items for which to play, they will be arranged in their value order. 

5. Crafted items and seasonal items cannot be selected as items for which to play (not even during the Event). 

6. After you play with the child/sprite for prizes, the puzzle will go into a 5-hour cooldown period. You have the option to spend 40 diamonds to play the puzzle again. (Edited note: The cooldown time and instant recharge cost has been altered to reflect changes resultant from the March 13, 2017 update

7. When playing the guessing game....if you win an item, but then only get coins because you already took your free try and then decided to not pay the diamonds to play again.....the game still considers it an item won. You cannot request that item until the puzzle in which you "won" it has cooled down and is ready to play again. 

An edited note: With the March 13, 2017, update, some of the Puzzle features were altered: 
1. You can no longer put an egg in each of the remaining slots. 
2. You can no longer select duplicates of the same item. 
3. An item won, cannot be requested again until the puzzle in which it was won has completed the cooldown time. 
4. Cooldown time (originally 3 hours) was changed to 5 hours 
5. Cost to reopen the puzzle was changed from 20 diamonds to 40 diamonds.

In reply toRe: msg 48
AEGram

From: AEGram

4/20/18

Strategy – As you advance in the game, it becomes more and more costly to open areas, HOSs, and ZZs. In addition to the never-ending need for coins, you also will need stamps to craft some of the items. Each player must determine how best to meet their goals/needs. I will offer some suggestions that have been mentioned by other players in various forum threads: 

1. Do the rounds. When you are unable to continue progressing with the character quests, go into any open HOS that is available and search for the objects. This will help build your coins, inventory, stamps, airship items, energy units, and gift for a friend boxes. If you ONLY go to the HOS the character requests….then wait for it to recharge if you need to go back for a second item…..you are missing out on additional coins, items, stamps, etc. And, yes, it can be boring sometimes……but sometimes you just need to stop the character quests and do some rounds to build up your supply. 

2. The selling price can sometimes be higher than the crafting cost for some of the crafted items. Some players will craft an item for the game……sell that item……then craft it again for the character quest. When you are asked to craft an item, you will always be guaranteed to get the components from the HOS or ZZ in which they reside. (If you just try to go to your laboratory and use the find button to get a component for some random crafted item, you most likely will not get that component from the location…..that’s just the way the game works.) So, when you are guaranteed to get the needed item, you can use that feature to your advantage by crafting the item….selling it for coin….then crafting it again to give to the character. Just be sure to watch your stamp count! 

3. Watch your stamps!!! Watch your stamps!!! Watch your stamps!!! One of the quirks about this game it that it seems to withhold the item you need if you run out of it completely. So, if while you are crafting (whether to sell an item or for a character), be sure to take note of how many stamps you have. Players frequently run out of the unique (brown) stamps and the Plain (white) stamps. It is recommended to maintain 20 of each stamp type as a bare minimum. 

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